By Jurg Lehni
Jurg Lehni’s thoughts on poetic computation, his process in creating tools such as Scriptographer, and Paper.js. Questions and thoughts on the culture and aesthetics of open source.
On Sound Art
By Christine Sun Kim
Sound artist, Christine Sun Kim presented her work and the process involved. Her relationship to sound and how she uses it in her work.
Living as an Artist
By Zach Gage
Zach Gage talked about what it means to live as an artist today through his experience of developing games and making art. How to make work that is seen by the people you care about, and how to get your point accross through your work.
Photos of time
By Adam Magyar
Adam Magyar talks about using industrial cameras and computers to photograph and process urban images that capture a moment of time and then visually expand it.
By Paola Antonelli
SFPC visits Paola Anotnelli at MoMA s to learn about their new acquisitions including video games, technology. Talk abotu future of R&D department at MoMA.
Sound and Performance
By Brian House
Introduction to the work of Brian House, and his thoughts on poetic computation. His latest projects and thoughts on working with data.
Poems and Propositions
By Bret Victor
Special presentation by Bret Victor on poetry, told through few interactive poems he's made.
Bridge Between Broken Networks
By Dan Phiffer
Dan Phiffer talked about his work and process that inspired him to make OccupyHere.org
Queer History of Computing
By Jacob Gaboury
Jacob Gaboury, art historican, lectured about computation and it’s ties to queer history and theory, from Alan Turing to queer video games.
On Story telling
By Syd Lieberman
Amazing storyteller Syd Lieberman, teaches us about the power of stories, memory, and voice.
Art in the age of Yelp
By Brian Droitcour
Brian Droitcour's introduction to his writings as an art critic and a yelp critic. What does it mean to critique and value something, be it Museum exhibition or restuartant?
By Cedric Kiefer
Cedrick Kiefer presents his process in learning to code through a series of photographs. Talked to us about creating the studio onformative and his client and art work.
By Ramsey Nasser
Special lecture by Ramsey Nasser for the opening of SFPC. He told his history in learning to program and invent his own languages and tools.
By Kyle McDonald
Introduction to projection mapping techniques through openframworks. History of artist who use projection mapping. Learning to use shaders in your projections.
Artist Lecture on Balance
By Jacob Tonsky
Jacob Tonsky, Artist and Engineer, talked about his process of making art, what inspires him, and his thoughts on poetic Computation.